Drowned Shore

The Drowned Shore is an evil place and location in Neverwinter Online, which is the territory of the Cult of Crushing Waves led by Gar Shatterkeel, known as the Prophet of Water. The place is one of the four new locations added for Elemental Evil arc alongside the Reclamation Rock, the Firey Pit and the Spinward Rise.

The shore once resided besided the Blackdagger Ruins. After Blackdagger Bandits was defeated, trade increased on the High Road. The Emerald Enclave began guiding travelers, and the Neverwinter Guard garrisoned the lighthouses on Raven Cliff Beach. Later, some guards found a huge structure called "Fountain of Happiness" on the Raven Cliff Beach. The fountain was somehow abandoned by the previous master of the nearby castle, but people there all said it benefits a lot of people.

However, the tragedy began when a huge freak wave, came from nowhere, smashed some parts of the Blackdagger Ruins, causing floods and expanding the ocean, creating the Drowned Shore. However, oddly enough, the Fountain stands still. the guards began to suspect that the former master did not worshiping what so-called "happiness", but rather something sinister.

Soon afterwards, there came an invasion of aquatic monsters (huge crabs, sea hags, sea trolls and water elementals) and, more vitally, numerous cultists of Olhydra, the Princess of Evil Water, known as the Cult of Crushing Wave, proving the speculation that the Fountain is set for an unholy purpose. The cultists conquered the Blackdagger Ruins as their own base and planned to create a Devastating Orb. The Harpers soon arrived to aid the Emerald Enclave at the Drowned Shore, where they were joined by sea elves who had been similarly impacted by the tidal wave. With the help of the Heroes of Sleeping Dragon Bridge, the Harpers dealt a heavy blow to the Cult of the Crushing Wave before entering the sea caves where they had created a water node - a portal to the Elemental Plane of Water itself, right beside the Fountain. There the heroes faced down and defeated the prophet Gar Shatterkeel, as he attempted to sacrifice a sea elf to Olhydra. The saved sea elf revealed that her sacrifice to Olhydra would have appeased the primordial enough to grant Gar a devastation orb, with which the cult could have created another tidal wave. In saving her, the heroes had in truth saved thousands.

Unfortunatly, the impact of tidal wave cannot be reversed, and the Drowned Shore will still exist beside the Blackdagger Ruins forever.