Well done, Diddy, m'boy! Who'd have known you'd be able to rescue that lazy grandson of mine and dump K. Rool in his own filthy island?
~ Cranky Kong in Donkey Kong Country 2 (GBA).

The Crocodile Isle is an island where was the King K. Rool's domain, the Kremling Krew's capital base of operations, the Kremling species' very homeland, and the Donkey Kong Island's enemy neighbor. It is well-known location in the Donkey Kong universe.


This island have the mountainous form of its gorge a crocodile head below the land's surface. The landscapes is a big swamp in all corners, volcanic caves, brambles infested and glaciers in apex. Under K. Rool's domain, the flora is all dead, mining whole island, admist the conical Zinger hives lies an amusement park as well as a spooky forest-like wilderness in the middle of the isle's mountain and a pirate castle at the apex of the highest mountaintop. It also has a very preserved, ancient jungle-like volcano region known as the Lost World within the underground center of the island.


The history of this island begins in the distant past which the Kremling society was primitive in the Lost World. Years later, the island became a pirate kingdom by bad Kremlings when the same creatures founded the Kremling Kuthroats where treasures are stored in caves and at the Lost World's main volcano. The piracy era on the island has ended when pirate ships are shipwrecked in the islands salted swamp and into the caves inside the crocodile gorge crocodile.

Following the rise of the Kremling Krew and K. Rool's self-proclamation as ruler, Crocodile Isle's natural resources were wasted, pollution and mess in every corner transforming landscapes into true horror. K. Rool also began to built his own residence for himself as well as a fun fair for his minions to have fun.

According to Wrinkly Kong, this island was explored by Cranky Kong first. Maybe it was the reason that the Kremling Krew discovery the Donkey Kong Island's coordinates became the enemy territory of same.

This island was seen by last time when the hero Donkey Kong was kidnapped by K. Rool to ask extortion with Bananas Hoard. With the extortion denied, the enemy ground is invaded by Diddy Kong and Dixie Kong and faced by Kremling Krew's crooks where the same were patrolling to rescue DK.

After that young duo defeat K. Rool the second time in Lost World, the Crocodile Isle had its final destination by its very power source making what was left being swallowed into the sea. This in fact signals the great fall of the Kremling Krew.

In Donkey Kong 64, the Crocodile Isle remains are shown in waters from Gloomy Galleon.

Points of Interest

Locations Description
The Kremling Krew's Gangplank Galleon.jpg
Gangplank Galleon
The first area of the island is a huge galleon that K. Rool and the Kremling Krew uses to sail to other islands (when he is bored enough to not use his Flying Krock). It is guarded by Krow, a big pirate crow who mounted a nest on the top of it.
Crocodile Cauldron This area is composed of lava ponds, which the Kremling Krew established a mining. It is guarded by Kleever, a huge and sharp sword which was on a ship wrecked in the lava.
The Krem Quay.jpg
Krem Quay
A salted marsh in the very bottom of the island, a sunken galleon was where K. Rool was pirate mate. It is guarded by Kudgel, a muscular-bound Kremling who is one of Kremling Krew guards.
The Krazy Kremland.jpg
Krazy Kremland
It is a big amusement park in the middle of the island with a huge railcoaster built by Kremling Krew when K. Rool became ruler. It is also infested with beehives by King Zing's underlings when same decided to pay a visit to his next vacation.
The Gloomy Gulch.jpg
Gloomy Gulch
A town established by Kremling Kuthroats that was dilapdated by pollution when Kremling Krew was founded. It is guarded by Krow, who became a ghost.
Kaptain K. Rool's Keep.jpg
K. Rool's Keep
The castle of King K. Rool, from where he reigns over all the Crocodile Island. It has many chain rooms, torture chambers and ice caverns, which help to keep intruders outside. K. Rool himself guards it.
Klubba's Kiosk.jpg
Klubba's Kiosk
A kiosk containing small Toll Bridge who connects all island areas and the Lost World. Klubba, one of Kremling Krew guards, protect it, but will let you pass if you have some koins with you.
The Lost World.gif
Kremling Lost World
The most secret area of the island where the Kremling species born, it is in the very core of the island which is their secret. The Krocodile Kore is in it's center, which is a device that helps keeping the island in it's place. Destroying it will result on the entire island submerging.





  • Early drawings of Krocodile Isle (original name for Crocodile Isle).

    During the production of Donkey Kong Country 2: Diddy's Kong Quest, there were early art designs for "Krocodile Isle" (original name for Crocodile Isle) before they became scrapped.
  • It is sometimes referred to by some Donkey Kong fans as "Krem-Isle".
  • Crocodile Isle made a reappearance in Donkey Kong Land 2. The island's levels are now different, and a new world in the game arose: Krem Cauldron, likely a fusion of Crocodile Cauldron and Krem Quay. The Krocodile Kore also no longer pumps out the strange mystical energy from the second game. At the end of Donkey Kong Land 2, the doomed Crocodile Isle crumbles and sinks to the bottom of the sea.
  • Though the Crocodile Isle never directly appeared on the Donkey Kong Country animated series, several Kremling characters such as King K. Rool and Kaptain Skurvy would sometimes mention the "swamps back home".
  • In the obscure Donkey Kong comic book "Bumm-Badabumm im Urwald", the Crocodile Isle never made a direct appearance, though several locations ventured through in the comic, such as a Krochead-shaped cave opening and a crashed ship-filled swamp, along with the Lost Land", are obviously based off areas of Crocodile Isle.
  • In the videogame DK: Jungle Climber, there is a similar island called the "Ghost Island".
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