“ | Well done, Diddy, m'boy! Who'd have known you'd be able to rescue that lazy grandson of mine and dump K. Rool in his own filthy island? | „ |
~ Cranky Kong in Donkey Kong Country 2 (GBA). |
The Crocodile Isle is an island where was the King K. Rool's domain, the Kremling Krew's capital base of operations, the Kremling species' very homeland, and the Donkey Kong Island's enemy neighbor. It is well-known location in the Donkey Kong universe.
Description
This island have the mountainous form of its gorge a crocodile head below the land's surface. The landscapes is a big swamp in all corners, volcanic caves, brambles infested and glaciers in apex. Under K. Rool's domain, the flora is all dead, mining whole island, admist the conical Zinger hives lies an amusement park as well as a spooky forest-like wilderness in the middle of the isle's mountain and a pirate castle at the apex of the highest mountaintop. It also has a very preserved, ancient jungle-like volcano region known as the Lost World with it's mystical temple-like caldera deep within the underground center of the island.
History
The history of Crocodile Isle begins in the distant past where the Kremling society was a primitive tribe living in the Lost World at the heart of the island itself. An organized evil that is the rapacious species of crustacean creatures called Snaps (better known as Snippys) invaded this island making the Kremling ancestors including those of the mad King K. Rool escaped to the benign Kong Island where they built the sunken city of Kremlantis within the isle's Vine Valley.
After the Snippys' greed takes over Kremling society, the island became a pirate kingdom by bad Kremlings when Kleever founded the Kremling Krew's barbaric subgroup called Kremling Kuthroats who stored all treasures in caves between the 2 opposing islands and at the Lost World's main volcano until, according to Brigadier Bazooka of the Bear Brothers within the Northern Kremisphere, everything ends after the forgotten Kremean war where only the wicked King K. Rool survives.
Following the rise of the Kremling Krew and King K. Rool's self-proclamation as ruler, Crocodile Isle's natural resources were wasted, pollution and debris in every corner transforming landscapes into true horror. K. Rool also began to build his own castle for himself as well as a fun fair called "Krazy Kremland" for his minions to delight themselves.
According to Wrinkly Kong, this island was explored by Cranky Kong first. Maybe it was the reason that the Kremling Krew's discovery of the Donkey Kong Island's coordinates became the enemy territory all the same.
Crocodile Isle was seen the last time when the hero Donkey Kong was kidnapped by the mad King K. Rool (disguised as "Kaptain K. Rool") to demand extortion with the Bananas Hoard. With the extortion denied, the enemy ground is invaded by Diddy Kong and Dixie Kong who together faced the Kremling Krew's patrolling crooks and monstrous affiliates to rescue DK in the end.
After that brave young duo defeated the evil King K. Rool the second time while he was thrown into the Lost World's Krocodile Kore, the Crocodile Isle soon undergoes its destruction by the magical eruption of its very power source making what was left being swallowed into the sea. This in fact signals the great fall of the evil Kremling Krew.
Points of Interest
Locations | Description |
---|---|
Gangplank Galleon |
The first area of the island is a huge galleon that K. Rool and the Kremling Krew uses to sail to other islands (when he is bored enough to not use his Flying Krock). It is guarded by Krow, a big pirate crow who mounted a nest on the top of it. |
Crocodile Cauldron |
This area is composed of lava ponds, which the Kremling Krew established a mining. It is guarded by Kleever, a huge and sharp sword which was on a ship wrecked in the lava. |
Krem Quay |
A salted marsh in the very bottom of the island, a sunken galleon was where K. Rool was pirate minor in Kremling Kuttroats era. It is guarded by Kudgel, a muscular-bound Kremling who is one of Kremling Krew guards. |
Krazy Kremland |
It is a big amusement park in the middle of the island with a huge railcoaster built by Kremling Krew when K. Rool became ruler. It is also infested with beehives by King Zing's underlings when same decided to pay a visit to his next vacation. |
Gloomy Gulch |
A town established by Kremling Kuthroats that was dilapdated by pollution when Kremling Krew was founded. It is guarded by Krow, who became a ghost. |
K. Rool's Keep |
The castle of King K. Rool, from where he reigns over all the Crocodile Island. It has many chain rooms, torture chambers and ice caverns, which help to keep intruders outside. K. Rool himself guards it. |
Klubba's Kiosk |
A kiosk containing small Toll Bridge who connects all island areas and the Lost World. Klubba, one of Kremling Krew guards, protect it, but will let you pass if you have some koins with you. |
Lost World |
The most secret area of the island where the Kremling species born, it is in the very core of the island which is their secret. The Krocodile Kore is in it's center, which is a device that helps keeping the island in it's place. Destroying it will result on the entire island submerging. |
Gallery
Images
Residents
Trivia
- During the production of Donkey Kong Country 2: Diddy's Kong Quest, there were early art designs for "Krocodile Isle" (original name for Crocodile Isle) before they became scrapped. In the game Donkey Kong Land 2 and the the GBA version of Donkey Kong Country 2, the island's overworld map is reversed in position, making it more faithful to the scrapped artwork. In the official artwork of Crocodile Isle, the island itself is indeed horizontally reversed, with the most noticeable differences being Gangplank Galleon and Crocodile Cauldron being located on the right side while Krem Quay is on left side, all of which are opposites of what is presented in the videogame Donkey Kong Country 2 for SFC/SNES. In the same artwork, the name of the amusement park, Krazy Kremland, is not in reverse however, despite the aforementioned flip. This suggests that the island's artwork was the original and intended position, but was flipped in the game (except for the Krazy Kremland name) due to unknown reasons. Evidence supporting this are the rock faces of K. Rool below his castle on the island's overworld map, all of which have the massive eye-tick on the wrong side in-game while the artwork shows it, correctly, on the face's left side.
- In the later video game installment Donkey Kong Land 2 and the the GBA version of Donkey Kong Country 2, the island's overworld map is reversed in position, making it more faithful to the original artwork of Crocodile Isle itself.
- It is sometimes referred to by some Donkey Kong fans as "Krem-Isle".
- Crocodile Isle made a reappearance in Donkey Kong Land 2. The island's levels are now different, and a new world in the game arose: Krem Cauldron, likely a fusion of Crocodile Cauldron and Krem Quay. The Krocodile Kore also no longer pumps out the strange mystical energy from the second game. At the end of Donkey Kong Land 2, the doomed Crocodile Isle crumbles and sinks to the bottom of the sea.
- Though the Crocodile Isle never directly appeared on the Donkey Kong Country animated series, several Kremling characters such as King K. Rool and Kaptain Skurvy would sometimes mention the "swamps back home".
- In the obscure Donkey Kong comic book "Bumm-Badabumm im Urwald", the Crocodile Isle never made a direct appearance, though several locations ventured through in the comic, such as a Krochead-shaped cave opening and a crashed ship-filled swamp, along with the Lost Land", are obviously based off areas of Crocodile Isle.
- In the videogame DK: Jungle Climber, there is a similar island called the "Ghost Island".