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{{Villainous Item
[[File:The Malice.jpg|thumb|300px|The Malice]] {{Quote|Yeah. Malice. A red light made of humanity's hate and anger.|Shania about the Malice energy.}}
 
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|image = The Malice.jpg
  +
|fullname = Malice
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|alias = None
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|origin = ''Shadow Hearts''
  +
|object = Energy
  +
|creation = Before ''Shadow Hearts''
  +
|location = [[Malice World]]
  +
|users = Nicolai Conrad<br>
  +
Lords of Hell<br>
  +
Four Masks<br>
  +
Sapientes Glado<br>
  +
Grigori Rasputin<br>
  +
Professor Gilbert<br>
  +
Lady
  +
|victims = Countless victims
  +
|usage/powers = Dark magic<br>
  +
Attracting monsters<br>
  +
Creating monsters<br>
  +
Reconstructing and animating the dead<br>
  +
Increasing harm to living creatures<br>
  +
Creating areas of great power<br>
  +
Stimulating insanity/obsession<br>
  +
Possession<br>
  +
Superhuman enhancement<br>
  +
Physical mutation<br>
  +
Creating portals between dimensions<br>
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Inducing and increasing negative emotions in creatures
  +
|purposes = To infect and corrupt all other outside worlds and their inhabitants.
  +
|status = Inactive
 
|type of villainous item = Dark Spiritual Energy}} {{Quote|Yeah. Malice. A red light made of humanity's hate and anger.|Shania about the Malice energy.}}
   
In the ''Shadow Hearts'' video-game series, the '''Malice''' is a spiritual manifestation of inborn vices, aggression and various other negative aspects of sentience that lead to evil and chaos. Malice is a primordial power that can do a variety of things if stimulated by supernatural beings. When Malice is in a concentrated form, it appears as a bright red energy.
+
In the ''Shadow Hearts'' videogame series, '''Malice''' is a spiritual manifestation of inborn vices, aggression and various other negative aspects of sentience that lead to evil and chaos. Malice is a primordial power that can do a variety of things if stimulated by supernatural beings. When Malice is in a concentrated form, it appears as a bright red energy. It originates from it's demonic [[Malice World|home dimension]] which can be accessed via [[The Gate (Shadow Hearts)|the Gate]].
   
 
==History==
 
==History==
[[File:Malice,_Yuri's_Talisman.png|thumb|Yuri's Talisman, Red with Malice]]
 
 
===''Shadow Hearts''===
 
===''Shadow Hearts''===
 
[[File:Malice,_Yuri's_Talisman.png|thumb|left|300px|Yuri's Talisman, glowing red with Malice.]]
 
Malice is first introduced in ''Shadow Hearts'' as a corrupting force which the main hero Yuri Hygua is constantly spiritually at war with. Yuri is a Harmonixer, a being with the power to absorb the spirits of demons and reconstitute them as a morphed monstrous body for said harmonixer. Yuri is from a bloodline of harmonixers but his powers were triggered early when he saw his mother killed in front of him by monsters, as a result of Yuri's trauma Yuri has more radical powers than most harmonixers but is spiritually plagued by Malice which is constantly trying to corrupt him. Malice is the main force that causes wicked supernatural creatures and events to manifest in and disturb the status-quo of the world. While there are a few examples of monsters appearing in areas from the occasional warlock, mad alchemist or ancient artifact of power spread out over the world, nearly all the generic monsters that appear in the game are manifestations of the Malice that is magnetically drawn to Yuri as a spiritually traumatized harmonixer. It is stated that all beings have Malice and it slowly creeps into areas and infects people naturally but is kept in balance by the opposing primordial force Will, Malice is simply accelerated or increased by Yuri's presence the excess of which congeals as monsters, dark magic or taints a general area. Malice is not only attracted to areas by Yuri and various evil supernatural beings but can slowly build up in an area over time if such an area met with a disaster or tragedy cursing the location and attracting ghosts and demons, becoming the explanation for things like hauntings.
 
Malice is first introduced in ''Shadow Hearts'' as a corrupting force which the main hero Yuri Hygua is constantly spiritually at war with. Yuri is a Harmonixer, a being with the power to absorb the spirits of demons and reconstitute them as a morphed monstrous body for said harmonixer. Yuri is from a bloodline of harmonixers but his powers were triggered early when he saw his mother killed in front of him by monsters, as a result of Yuri's trauma Yuri has more radical powers than most harmonixers but is spiritually plagued by Malice which is constantly trying to corrupt him. Malice is the main force that causes wicked supernatural creatures and events to manifest in and disturb the status-quo of the world. While there are a few examples of monsters appearing in areas from the occasional warlock, mad alchemist or ancient artifact of power spread out over the world, nearly all the generic monsters that appear in the game are manifestations of the Malice that is magnetically drawn to Yuri as a spiritually traumatized harmonixer. It is stated that all beings have Malice and it slowly creeps into areas and infects people naturally but is kept in balance by the opposing primordial force Will, Malice is simply accelerated or increased by Yuri's presence the excess of which congeals as monsters, dark magic or taints a general area. Malice is not only attracted to areas by Yuri and various evil supernatural beings but can slowly build up in an area over time if such an area met with a disaster or tragedy cursing the location and attracting ghosts and demons, becoming the explanation for things like hauntings.
   
 
===''Shadow Hearts: Covenant''===
 
===''Shadow Hearts: Covenant''===
  +
[[File:Malice_unleashed.png|thumb|right|300px|Malice unleashed from Apoina Tower.]]
[[File:Malice_unleashed.png|thumb|left|300px|Malice unleashed from Apoina Tower.]]A main flood-gate against Malice was the tower of Apoina in the Vatican. The tower strained Malice as it flowed into the world from it's own plane and made it easier for humans to adapt to Malice and strengthen their Will. In the year 1915 Apoina Tower was opened by [[w:c:villains:Nicolai Conrad|Nicolai Conrad]] in ''Shadow Hearts: Covenant'' under the influence of the demon god Astaroth, which he had taken into his body for power. Once released from Apoina Tower the centuries worth of excess Malice spilled into the world all at once and infected the world leading to a sudden rise in aggression during World War I with the use of chemical weapons and wiping-out any desire for peace.
+
A main flood-gate against Malice was the tower of Apoina in the Vatican. The tower strained Malice as it flowed into the world from it's own plane and made it easier for humans to adapt to Malice and strengthen their Will. In the year 1915 Apoina Tower was opened by [[w:c:villains:Nicolai Conrad|Nicolai Conrad]] in ''Shadow Hearts: Covenant'' under the influence of the demon god Astaroth, which he had taken into his body for power. Once released from Apoina Tower the centuries worth of excess Malice spilled into the world all at once and infected the world leading to a sudden rise in aggression during World War I with the use of chemical weapons and wiping-out any desire for peace.
   
While Malice is established as not the embodiment of evil itself, the drastic and instinctual actions it induces in others makes them more predisposed towards doing evil and creating chaos. All the [[w:c:villains:Lords of Hell (Shadow Hearts)|Lords of Hell]] like Astaroth, [[w:c:villains:Asmodeus (Shadow Hearts)|Asmodeus]] and [[w:c:villains:Fox Face|Fox Face]] in the games seem to refer to Malice as the embodiment of their power. Yuri's use of Malice makes the prospect of insanity or possession by his own [[w:c:villains:Four Masks|inner demons]] a very real possibility through-out the games but it also lets him increase his base powers to nigh-divine extremes such as with the [[w:c:villains:Seraphic Radiance|Seraphic Radiance]]/Dark Seraphim.
+
While Malice is established as not the embodiment of evil itself, the drastic and instinctual actions it induces in others makes them more predisposed towards doing evil and creating chaos. All the [[w:c:villains:Lords of Hell (Shadow Hearts)|Lords of Hell]] like Astaroth, [[w:c:villains:Asmodeus (Shadow Hearts)|Asmodeus]] and [[w:c:villains:Fox Face|Fox Face]] in the games seem to refer to Malice as the embodiment of their power. Yuri's use of Malice makes the prospect of insanity or possession by his own [[w:c:villains:Four Masks|inner demons]] a very real possibility throughout the games but it also lets him increase his base powers to nigh-divine extremes such as with the [[w:c:villains:Seraphic Radiance|Seraphic Radiance]]/Dark Seraphim.
   
 
==''Shadow Hearts: From the New World''==
 
==''Shadow Hearts: From the New World''==
  +
[[File:The Malice Umbrella.jpg|thumb|left|300px|The Malice Umbrella]]
[[File:Malice_of_Umberlla.png|thumb|The Malice Umbrella, core of the Malice home plane]]The Malice released remained free in the world until 1929 during the game ''Shadow Hearts: From the New World'' when a man called Graham Garland tried to use the cursed book known as the [[Émigré Manuscript]] to bring his children back to life. Graham lacked the discipline required to preform the ritual and while one of his children was brought back to life the other became a magnet for the Malice and his daughter Grace's body become a vessel for the Malice, creating a being that came to be known as [[w:c:villains:Lady (Shadow Hearts)|Lady]]. Lady attempted to return to the Malice home plane and by natural instinct unleashed massive chaos. To combat Lady the heroes of the game lead by Johnny Garland, Grace's brother, and Shania, the shamaness, opt to stop Lady by releasing Will from Uyuni Salt Lake, a similar site to Apoina Tower, that was holding the Will back. Though releasing the Will would ultimately only slow Lady down it did put in check the massive amount of Malice unleashed from Apoina tower in the previous game. If the player beats the game without getting Shania's last fusion ability and helping her come to terms with her need for vengence the game will end with a scene of Shania standing on a roof-top possessed by Lady's Malice.
+
The Malice released remained free in the world until 1929 during the game ''Shadow Hearts: From the New World'' when a man called Graham Garland tried to use the cursed book known as the [[Émigré Manuscript]] to bring his children back to life. Graham lacked the discipline required to preform the ritual and while one of his children was brought back to life the other became a magnet for the Malice and his daughter Grace's body become a vessel for the Malice, creating a being that came to be known as [[w:c:villains:Lady (Shadow Hearts)|Lady]]. Lady attempted to return to the Malice home plane and by natural instinct unleashed massive chaos. To combat Lady the heroes of the game lead by Johnny Garland, Grace's brother, and Shania, the shamaness, opt to stop Lady by releasing Will from the Uyuni Salt Lake, a similar site to the Apoina Tower, that was holding the Will back. Though releasing the Will would ultimately only slow Lady down it did put in check the massive amount of Malice unleashed from the Apoina tower in the previous game. If the player beats the game without getting Shania's last fusion ability and helping her come to terms with her need for vengeance the game will end with a scene of Shania standing on a roof-top possessed by Lady's Malice.
   
 
==Powers and Characteristics==
 
==Powers and Characteristics==
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==Malice vs Will==
 
==Malice vs Will==
  +
[[File:Shadow_Hearts-_Will.png|thumb|250px|Will released from lake Uyuni's tower.]]
[[File:Shadow_Hearts-_Will.png|thumb|left|Will unleashed from Uyuni Salt Lake]]It is has been stated that Will is just as dangerous as Malice if concentrated in excess levels creating a lack of empathy with others, lust, pride, complacency and delusion. The negative supernatural effects of the power of Will have not been witnessed much except close proximity to the concentrated Will stimulated the repressed power in Johnny Garland's body to revert to his Awakener state when his life was in danger. When in his Awakener state Johnny temporarily lost touch with his basic sense of humanity; though once released the Will seemed to dissipate from the immediate area and return Johnny to his senses. Will also seems to attract and create monsters however the creatures created by Will have more celestial characteristics rather than the traditional demonic characteristic of creatures born from Malice. During Graham's attempt to resurrect his children, Roger Bacon makes note that the process was genius on Graham's part since Malice was just used to create the physical bodies and Will was used purely to attract and lock their souls into the vessels and if Graham had just had the emotional discipline to complete the ritual instead of stopping mid-way through Grace and Johnny would have been brought back to life with no negative consequences. It seems Malice is the manifestation of the baser instincts of mortals and Will is the building block of sentience, both fine in small doses or counteracting each-other but each highly toxic when out of balance with the other.
+
It is has been stated that Will is just as dangerous as Malice if concentrated in excess levels creating a lack of empathy with others, lust, pride, complacency and delusion. The negative supernatural effects of the power of Will have not been witnessed much except close proximity to the concentrated Will stimulated the repressed power in Johnny Garland's body to revert to his Awakener state when his life was in danger. When in his Awakener state Johnny temporarily lost touch with his basic sense of humanity; though once released the Will seemed to dissipate from the immediate area and return Johnny to his senses. Will also seems to attract and create monsters however the creatures created by Will have more celestial characteristics rather than the traditional demonic characteristics of creatures born from Malice. During Graham's attempt to resurrect his children, Roger Bacon makes note that the process was genius on Graham's part since Malice was just used to create the physical bodies and Will was used purely to attract and lock their souls into the vessels and if Graham had just had the emotional discipline to complete the ritual instead of stopping mid-way through Grace and Johnny would have been brought back to life with no negative consequences. It seems Malice is the manifestation of the baser instincts of mortals and Will is the building block of sentience, both fine in small doses or counteracting each-other but each highly toxic when out of balance with the other.
   
 
==Gallery==
 
==Gallery==
  +
<gallery widths="300" bordercolor="Crimson" captiontextcolor="Crimson" position="center">
<br /><gallery widths="250">
 
  +
The Malice Energy.jpg|The Malice energy unleashed by Father Nicolai Conrad
  +
Malice Energy.jpg|The Malice energy.
 
Malice, from Yuri.png|Malice escapes from Yur's body.
 
Malice, from Yuri.png|Malice escapes from Yur's body.
 
Malice manifests.png|A concentrated burst of Malice.
 
Malice manifests.png|A concentrated burst of Malice.
Malice of Lady.png|Lady's Malice
+
Malice Umbrella.jpg|The Malice Umbrella, the source of Malice.
Malice possessing Shania.png|Malice possessing Shania
+
Malice of Lady.png|Lady's Malice.
  +
Malice possessing Shania.png|Malice possessing Shania.
 
</gallery>
 
</gallery>
  +
[[Category:Dark Magic]]
 
  +
==Trivia==
  +
*It shares the same name with the psionic [[w:c:villains:Malice|supervillainess]] from the ''Marvel Comics''.
  +
  +
  +
 
[[Category:Magic]]
 
[[Category:Corrupting Influence]]
 
[[Category:Corrupting Influence]]
 
[[Category:Villainous Tools and Other Items]]
 
[[Category:Villainous Tools and Other Items]]
[[Category:Ergokinesis]]
+
[[Category:Elementals]]
 
[[Category:Lovecraftian Objects]]
 
[[Category:Lovecraftian Objects]]
[[Category:Evil Light]]
 
 
[[Category:Dark Forms]]
 
[[Category:Dark Forms]]
 
[[Category:Necromancy]]
 
[[Category:Necromancy]]
 
[[Category:Mind-Breaking]]
 
[[Category:Mind-Breaking]]
[[Category:Supernatural]]
+
[[Category:Paranormal]]
 
[[Category:Villainous Symbolism]]
 
[[Category:Villainous Symbolism]]
 
[[Category:Possession]]
  +
[[Category:Cataclysm]]
  +
[[Category:Curses]]

Latest revision as of 21:00, 12 September 2021

Yeah. Malice. A red light made of humanity's hate and anger.
~ Shania about the Malice energy.

In the Shadow Hearts videogame series, Malice is a spiritual manifestation of inborn vices, aggression and various other negative aspects of sentience that lead to evil and chaos. Malice is a primordial power that can do a variety of things if stimulated by supernatural beings. When Malice is in a concentrated form, it appears as a bright red energy. It originates from it's demonic home dimension which can be accessed via the Gate.

History

Shadow Hearts

Malice, Yuri's Talisman

Yuri's Talisman, glowing red with Malice.

Malice is first introduced in Shadow Hearts as a corrupting force which the main hero Yuri Hygua is constantly spiritually at war with. Yuri is a Harmonixer, a being with the power to absorb the spirits of demons and reconstitute them as a morphed monstrous body for said harmonixer. Yuri is from a bloodline of harmonixers but his powers were triggered early when he saw his mother killed in front of him by monsters, as a result of Yuri's trauma Yuri has more radical powers than most harmonixers but is spiritually plagued by Malice which is constantly trying to corrupt him. Malice is the main force that causes wicked supernatural creatures and events to manifest in and disturb the status-quo of the world. While there are a few examples of monsters appearing in areas from the occasional warlock, mad alchemist or ancient artifact of power spread out over the world, nearly all the generic monsters that appear in the game are manifestations of the Malice that is magnetically drawn to Yuri as a spiritually traumatized harmonixer. It is stated that all beings have Malice and it slowly creeps into areas and infects people naturally but is kept in balance by the opposing primordial force Will, Malice is simply accelerated or increased by Yuri's presence the excess of which congeals as monsters, dark magic or taints a general area. Malice is not only attracted to areas by Yuri and various evil supernatural beings but can slowly build up in an area over time if such an area met with a disaster or tragedy cursing the location and attracting ghosts and demons, becoming the explanation for things like hauntings.

Shadow Hearts: Covenant

Malice unleashed

Malice unleashed from Apoina Tower.

A main flood-gate against Malice was the tower of Apoina in the Vatican. The tower strained Malice as it flowed into the world from it's own plane and made it easier for humans to adapt to Malice and strengthen their Will. In the year 1915 Apoina Tower was opened by Nicolai Conrad in Shadow Hearts: Covenant under the influence of the demon god Astaroth, which he had taken into his body for power. Once released from Apoina Tower the centuries worth of excess Malice spilled into the world all at once and infected the world leading to a sudden rise in aggression during World War I with the use of chemical weapons and wiping-out any desire for peace.

While Malice is established as not the embodiment of evil itself, the drastic and instinctual actions it induces in others makes them more predisposed towards doing evil and creating chaos. All the Lords of Hell like Astaroth, Asmodeus and Fox Face in the games seem to refer to Malice as the embodiment of their power. Yuri's use of Malice makes the prospect of insanity or possession by his own inner demons a very real possibility throughout the games but it also lets him increase his base powers to nigh-divine extremes such as with the Seraphic Radiance/Dark Seraphim.

Shadow Hearts: From the New World

The Malice Umbrella

The Malice Umbrella

The Malice released remained free in the world until 1929 during the game Shadow Hearts: From the New World when a man called Graham Garland tried to use the cursed book known as the Émigré Manuscript to bring his children back to life. Graham lacked the discipline required to preform the ritual and while one of his children was brought back to life the other became a magnet for the Malice and his daughter Grace's body become a vessel for the Malice, creating a being that came to be known as Lady. Lady attempted to return to the Malice home plane and by natural instinct unleashed massive chaos. To combat Lady the heroes of the game lead by Johnny Garland, Grace's brother, and Shania, the shamaness, opt to stop Lady by releasing Will from the Uyuni Salt Lake, a similar site to the Apoina Tower, that was holding the Will back. Though releasing the Will would ultimately only slow Lady down it did put in check the massive amount of Malice unleashed from the Apoina tower in the previous game. If the player beats the game without getting Shania's last fusion ability and helping her come to terms with her need for vengeance the game will end with a scene of Shania standing on a roof-top possessed by Lady's Malice.

Powers and Characteristics

Malice seems to be an all-purpose explanations for various chaotic phenomena, these are a few of the things excess Malice has been shown to cause specifically.

  • Attracting monsters.
  • Creating monsters.
  • Reconstructing and animating the dead.
  • Harm to living creatures.
  • Creating areas of great power.
  • Stimulating insanity/obsession.
  • Possession of regular humans, the dead or inanimate objects.
  • Enhancing the strength, size and natural abilities of normal creatures.
  • Mutating the physical bodies of creatures infected with it.
  • Create windows, small one-way portals between the real world and the Malice-based realm.
  • Inducing and increasing fear, anger, hate, greed, envy and bitterness in creatures.

Malice vs Will

Shadow Hearts- Will

Will released from lake Uyuni's tower.

It is has been stated that Will is just as dangerous as Malice if concentrated in excess levels creating a lack of empathy with others, lust, pride, complacency and delusion. The negative supernatural effects of the power of Will have not been witnessed much except close proximity to the concentrated Will stimulated the repressed power in Johnny Garland's body to revert to his Awakener state when his life was in danger. When in his Awakener state Johnny temporarily lost touch with his basic sense of humanity; though once released the Will seemed to dissipate from the immediate area and return Johnny to his senses. Will also seems to attract and create monsters however the creatures created by Will have more celestial characteristics rather than the traditional demonic characteristics of creatures born from Malice. During Graham's attempt to resurrect his children, Roger Bacon makes note that the process was genius on Graham's part since Malice was just used to create the physical bodies and Will was used purely to attract and lock their souls into the vessels and if Graham had just had the emotional discipline to complete the ritual instead of stopping mid-way through Grace and Johnny would have been brought back to life with no negative consequences. It seems Malice is the manifestation of the baser instincts of mortals and Will is the building block of sentience, both fine in small doses or counteracting each-other but each highly toxic when out of balance with the other.

Gallery

Trivia

  • It shares the same name with the psionic supervillainess from the Marvel Comics.