|“||Mr. Rango's not a problem, William. He's a solution.||„|
|~ Mayor Tortoise John to Bad Bill.|
To be a good hunter, one have to follow their prey's tracks, get inside its head, and exploit its weaknesses, before going in for the kill.
That is exactly the case in many a story, when the villain senses the hero or someone's weaknesses so he/she can exploit them and use them against his/her opponent.
He/she can also discover a way to:
- Get inside a kingdom or an empire so he/she can invade it.
- Carry out his/her evil plans.
- Wage a war on someone.
- Cheat in a game.
This especially comes about when:
- The villain notices the hero failing, going down the wrong path and/or making a reckless decision.
- The villain is running out of time.
- The villain realizes something, like what the hero's weakness is.
- The hero/heroine mistakingly gives away his/her hiding place.
While the villain can sense weaknesses and opportunities by him/herself, he/she can sometimes rely on his/her minions and/or toadie to do so. In these cases, the villain's henchman lurks in the shadows, spying on the hero and/or someone so he/she can report back to his/her master, leading the villain to gain the opportunity to carry out his/her evil schemes.