|“||Run! Run away and never return!||„|
|~ Scar's famous quote.|
In a lot of stories, the villain/villainess threatening, blackmailing or intimidating the hero/heroine.
Often it happens with the minions/subordinates of the main evildoer. This happens in many ways:
- The antagonist threatens the hero/heroine that he/she would do harm to someone close to the protagonist if he/she does not fulfill his/her demands.
- Main antagonist threatens his/her henchmen/minions.
- The wrongdoer blackmails him/her something embarrassing or reveals secret to others.
- The evildoer intimidates the hero/heroine, whereby lost confidence. This is a common feature for sociopaths.
In the teen comedy genre, a character is being blackmailed by someone outside the main cast, and the others find out and stick up for their friend. In a government procedural, a respected politician is confronted with pictures of them in a strip club or with a girl twenty years too young for them, and is asked for hush money. In a super hero story, the hero is blackmailed when someone discovers their secret identity. In sitcoms, a child blackmails their sibling when they break a rare, expensive heirloom or when they have an Embarrassing Old Photo (or even knowledge of something personal, such as their diary). The possibilities of blackmailing are but endless. To list all the variations and permutations of this trope here would be a lesson in madness. Blackmail is such a key plot device, so intrinsic to the art of storytelling and human nature, that it is used by almost every series at one point or another. Sadly, it's very seldom these days that a blackmail resister (themselves a rare animal) does so with the traditional response, and in real life usually effective, as one can say, "Publish and be damned!".
When someone wants to show off how skilled they are with a weapon, martial arts, acrobatics, or just plain strength, they will do some sort of flashy movement to display their talents, such as juggling knives, twirling a sword, swinging their nunchucks, flexing their pecs, bending a metal pipe, breaking a brick, or kicking and punching while doing flips. This is very common in fighting games and martial arts movies, as characters will want to appear cool or tough or even frightening by doing some unnecessary cool moves before they fight.
Characters will terrify others with the danger of violent harm in all forms to coerce them into doing their bidding or when someone did something they do not like.